Tag Archives: Two Scoop Games

#GameJamTips for Ludum Dare this weekend!

Submit your own by mentioning using the hashtag #GameJamTips!

Eric Lathrop

don't install any updates on your computer until it's over.

Jupiter Hadley

#GameJamTips Rename your game files [As to not say LD32 when we download them], Keep it simple. Know that whatever you make, I will enjoy :)

Joey Andrews

Know your limits and be realistic about what you can complete in one weekend.

Zak Chaos

there are no bad themes, just bad brains

Zak Chaos

consistency is far more important than technical prowess

Zak Chaos

drink water, get sleep


Make an in-game tutorial/help menu. No one reads game descriptions, no matter how much bold font you use.


go with whatever graphics you make first


finish all/most assets Friday


write down everything while brainstorming

Anthony quisenberry

only #gamejamtip I can think of that isn't intuitive is to know the kind of game you want to make going in.

Papy Pilgrim

Make something enjoyable, not a half-baked version of "that big idea" you have in the back of your mind.

Christer Kaitila

when stumped: shower/walk. =)

Brian Bucklew


Noah Ratcliff

I have two!
1) Keep your scope small, and polish big.
2) Get enough water, good food, and rest.

Christer Kaitila

pretend the deadline is sat noon: make an mvp that "works"

Christer Kaitila

stay hydrated! It works!

Christer Kaitila

when tired: sleep

Sarah Frisk

Make sure you sleep & take occasional mental breaks. Stepping back for a half hour can help clear mental roadblocks. #LDJAM

Sarah Frisk

Learn your tools before #LDJAM!

Will Blanton

tip for today: focus on things others leave out, the biggest and best thing you can do to your jam game is kick ass audio :)


throw away your first 5-10 ideas! they’re the super obvious ones. best advice i can give

Jonatan Söderström

My advice would be: don't rely on humor too much

rouge noddle

Oh, and don't assume people are going to read the instructions before trying your game. Include a tutorial if you can!

rouge noddle

Hmm - just the usual: keep it simple, have fun, and save the drinks for the end ;)

Will Blanton

heck yeah! 1) do what you're best at 2) do what you love 3) do something new! I'll think of later :)

Joe Williamson ‏

1. Have a pen and paper todo list always beside you. Easy to scribble notes on, and so satisfying to cross things off.


stay small so you can focus on details if you want something that feels complete

kyle pulver

I always don't sleep on the 2nd night but that isn't very practical for most people haha

Joseph Baird

Don’t get hung up on new tech. Use what you know or risk fighting the tools the whole time instead of creating a game.

Joseph Baird

If you’re up late at night unable to solve a technical problem… Go to bed.

Joseph Baird

Work only in circles and rectangles the first two hours. Focus on crafting the interaction, then focus on crafting look/feel.

Joseph Baird

Premature optimization is the root of all evil. Just get things working. Scrappy is ok.

Joseph Baird

Focus on the first minute of gameplay. If you can build a fun, juicy first minute, and you have time, expand to 5 min.

Joseph Baird

Make a “Implement if there’s time” list. Every new idea goes there by default.

Sos Sosowski

Sure! How about... Make bad games!

Erin Robinson

Don't spend too long on any individual problem, and put things in using the simplest way you can think of

William Pugh

underscope underscope underscope


5. If you have audio, add a mute button/key.
6. If downloadable, make sure there's a way to quit! Esc key works well.


3. Eat! SLEEP! Solve roadblocks by walking away for a bit.
4. Audio: get some. Even if it's mouth sounds. Audacity, bfxr.

Lisa Brown

Get full nights of sleep and take plenty of time for food and breaks. Think of breaks as negative space to define your work

Lisa Brown

I like to go on a walk the first evening of the jam, or go out for food with my team. Physically remove myself from the PC.

Lisa Brown

Don't rush into things. Give yourself some time to ponder the idea, sometimes the second or third idea is better than the 1st


1. Reduce scope!!! Then reduce! Make concept expansion part of polishing.
2. Get a playable core loop ASAP & iterate.

Eric Lathrop

Limit your sugar intake so you don't have nasty energy crashes.

Barry Rowe

make sure you learn something new. If you need ideas try to prototype the project you are afraid of!

Leonard Wedderburn

get enough rest, work in a group if you can, keep scope small, know your tools and don't give up!

Loi LeMix

Get enough sleep & don't be afraid to break out of ur comfort zone. Challenge yourself and ur partner(s). Rawr!


Be prepared to hate the theme, and move on if you can't work with it. Also eat real food. Fruits, vegetables, meat, etc.

Two Scoop Games

Many voters will only play web player/ #html5 games, be sure to export for web if possible!

Two Scoop Games

if you can't host your game yourself, try itch.io!

Chomp The Bit promo on local tv!

Finger Derpy  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games

Finger Derpy  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games

Stanley Squeaks  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Two Scoop Games

Local Games/developers on Local TV!

‘Out and About with Keith Kaiser’

So this early morning (and I do mean early… 4:45am!) some of us from GameDevLou had the pleasure of hanging out with Nathan & Amy Fouts of Mommy’s Best Games to be on a morning TV spot for their new game Finger Derpy! We all met at Zanzabar (where the #ChompTheBit event will be friday!) with Keith Kaiser and Eric from WDRB Fox 41 news. The shooting process for a live morning show was an interesting experience, it took place in small spurts that were sprinkled into the morning show live.

I (Alex) had the awesome opportunity to show off Stanley Squeaks and the Emerald Burrito, which is the Two Scoop Games entry for #ChompTheBit. I had no idea what to say, and nothing was rehearsed, but I think everyone did well and got across what we were trying to convey.

There are two videos up on the WDRB website now, so check them out here:


Stanley Squeaks  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Two Scoop Games Pig Eat BallChomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games Finger Derpy Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games

If you haven’t heard of Chomp The Bit yet, be sure to check out the RSVP page on facebook here for full details: Facebook Chomp The Bit RSVP

All you need to know about the event:

Chomp The Bit!

  • Come play local games!
  • Zanzabar
  • Fri 2015-04-10

Play local games at Chomp The Bit this Friday!

Chomp The Bit pop up arcade Zazabar Louisville Kentucky

Play video games made right here in Kentucky and Indiana!

For one night only, come celebrate Mommy’s Best Games’ April release of “Finger Derpy” on the App Store with some home-grown gaming goodness. Game developers from around the region are bringing their latest and greatest games for you to play! For FREE!

-No Cover
-Open to the Public
-Lots of NEW video games!!!
-Talk to the developers and show them some love!
-Tasty Zbar food and drink available

Bring out the whole family for dinner and games.
Then have your kids drive themselves home at 8:00, so you can stay out late to drink and game with us!

6pm-8pm, all ages
After 8pm, 21 and up

Friday 2015-04-10 at 6:00pm – 11:00pm


2100 S Preston St, Louisville, Kentucky 40217

Please RSVP HERE:  Facebook Event Page

Get Directions

GameDevLou at Louisville Arcade Expo!

GameDevLou showed off our games at the Louisville Arcade Expo 2015 on March 8-9 2015

GameDevLou at Louisville Arcade Expo 2015

Run Jump Dev at Louisville Arcade Expo 2015

GameDevLou at Louisville Arcade Expo 2015

Mommy's Best Games at Louisville Arcade Expo 2015

We had part of a booth in what will now be called “Indie alley” at ArcadeRX, and we hope to go again and exibit next year with even more polished games and more local indies!

Louisville Arcade Expo:
Twitter: @arcaderx
Website: arcaderx.com

SyRUSH is out now for iOS!

The latest game from us here at Two Scoop Games is SyRUSH, which we have deemed “the official waffle simulator of breakfast,” is out now and available in the iOS App Store. Feel the rush in this fast-paced arcade style game where you tap waffle squares to fill your waffle with the perfect distribution of mouth-watering toppings. Full version of the game includes 7 unique toppings.

This is our first leap into Apple’s GameCenter, which means SyRUSH has online leaderbords to compete with waffle afficianados across the globe, and fun achievements to unlock.

The game is free to try, and 99 cents to purchase the full game(via in-app-purchase).

Check it out here, and download it for iOS: http://twoscoopgames.com/syrush