#GameJamTips for Ludum Dare this weekend!


Submit your own by mentioning using the hashtag #GameJamTips!

Eric Lathrop

don't install any updates on your computer until it's over.

Jupiter Hadley

#GameJamTips Rename your game files [As to not say LD32 when we download them], Keep it simple. Know that whatever you make, I will enjoy :)

Joey Andrews

Know your limits and be realistic about what you can complete in one weekend.

Zak Chaos

there are no bad themes, just bad brains

Zak Chaos

consistency is far more important than technical prowess

Zak Chaos

drink water, get sleep

Os_Reboot

Make an in-game tutorial/help menu. No one reads game descriptions, no matter how much bold font you use.

Miko

go with whatever graphics you make first

Miko

finish all/most assets Friday

Miko

write down everything while brainstorming

Anthony quisenberry

only #gamejamtip I can think of that isn't intuitive is to know the kind of game you want to make going in.

Papy Pilgrim

Make something enjoyable, not a half-baked version of "that big idea" you have in the back of your mind.

Christer Kaitila

when stumped: shower/walk. =)

Brian Bucklew

sleep

Noah Ratcliff

I have two!
1) Keep your scope small, and polish big.
2) Get enough water, good food, and rest.

Christer Kaitila

pretend the deadline is sat noon: make an mvp that "works"

Christer Kaitila

stay hydrated! It works!

Christer Kaitila

when tired: sleep

Sarah Frisk

Make sure you sleep & take occasional mental breaks. Stepping back for a half hour can help clear mental roadblocks. #LDJAM

Sarah Frisk

Learn your tools before #LDJAM!

Will Blanton

tip for today: focus on things others leave out, the biggest and best thing you can do to your jam game is kick ass audio :)

Allen

throw away your first 5-10 ideas! they’re the super obvious ones. best advice i can give

Jonatan Söderström

My advice would be: don't rely on humor too much

rouge noddle

Oh, and don't assume people are going to read the instructions before trying your game. Include a tutorial if you can!

rouge noddle

Hmm - just the usual: keep it simple, have fun, and save the drinks for the end ;)

Will Blanton

heck yeah! 1) do what you're best at 2) do what you love 3) do something new! I'll think of later :)

Joe Williamson ‏

1. Have a pen and paper todo list always beside you. Easy to scribble notes on, and so satisfying to cross things off.

slaughterboy

stay small so you can focus on details if you want something that feels complete

kyle pulver

I always don't sleep on the 2nd night but that isn't very practical for most people haha

Joseph Baird

Don’t get hung up on new tech. Use what you know or risk fighting the tools the whole time instead of creating a game.

Joseph Baird

If you’re up late at night unable to solve a technical problem… Go to bed.

Joseph Baird

Work only in circles and rectangles the first two hours. Focus on crafting the interaction, then focus on crafting look/feel.

Joseph Baird

Premature optimization is the root of all evil. Just get things working. Scrappy is ok.

Joseph Baird

Focus on the first minute of gameplay. If you can build a fun, juicy first minute, and you have time, expand to 5 min.

Joseph Baird

Make a “Implement if there’s time” list. Every new idea goes there by default.

Sos Sosowski

Sure! How about... Make bad games!

Erin Robinson

Don't spend too long on any individual problem, and put things in using the simplest way you can think of

William Pugh

underscope underscope underscope

mildmojo✈

5. If you have audio, add a mute button/key.
6. If downloadable, make sure there's a way to quit! Esc key works well.

mildmojo✈

3. Eat! SLEEP! Solve roadblocks by walking away for a bit.
4. Audio: get some. Even if it's mouth sounds. Audacity, bfxr.

Lisa Brown

Get full nights of sleep and take plenty of time for food and breaks. Think of breaks as negative space to define your work

Lisa Brown

I like to go on a walk the first evening of the jam, or go out for food with my team. Physically remove myself from the PC.

Lisa Brown

Don't rush into things. Give yourself some time to ponder the idea, sometimes the second or third idea is better than the 1st

mildmojo✈

1. Reduce scope!!! Then reduce! Make concept expansion part of polishing.
2. Get a playable core loop ASAP & iterate.

Eric Lathrop

Limit your sugar intake so you don't have nasty energy crashes.

Barry Rowe

make sure you learn something new. If you need ideas try to prototype the project you are afraid of!

Leonard Wedderburn

get enough rest, work in a group if you can, keep scope small, know your tools and don't give up!

Loi LeMix

Get enough sleep & don't be afraid to break out of ur comfort zone. Challenge yourself and ur partner(s). Rawr!

barelyconcealed

Be prepared to hate the theme, and move on if you can't work with it. Also eat real food. Fruits, vegetables, meat, etc.

Two Scoop Games

Many voters will only play web player/ #html5 games, be sure to export for web if possible!

Two Scoop Games

if you can't host your game yourself, try itch.io!

ChompTheBit Recap!

Friday night was a huge success!

20 local developers from southern Indiana, Lexington, and our own Louisville based GameDevLou crew showed off their latest work to a big crowd at Zanzabar in louisville.

Zanzabar is a great spot here in Louisville that is known for having a multitude of awesome retro arcade cabinets and pinball machines.

The event was a big launch party for local studio Mommy’s Best Games‘ new mobile game ‘Finger Derpy’. Nathan and Amy Fouts (Mommy’s Best Games) had several fun activities planned, including contests with great prizes like custom Finger Derpy themed Louisville Stoneware plates!

Thanks again to Mommy’s Best Games, and Zanzabar for making this all possible, it was a great opportunity to show Louisville that yes, we do make games here, and they are rad!

Check out the games that were shown:

My old Kentucky Home

by: Amanda Wallace

Stash

by: Frogdice

Party Game Heroes including: the Lickening, Space Jeff, PPong, and more!

by: Matthew Hudgins

Disc Jockey Jockey

by: mildmojo

Spring Break 2033

by: Super Soul

No Limit Racing &
RUSH Wingsuit Racing

by: Zach Smith

Finger Derpy out now on iOS!

Go get it free, Rate & Review to support local studio Mommy’s Best Games!

Finger Derpy By Mommy's Best Games on the iOS App Store

Download it here! (Don’t forget to Rate & Review)

Run your horse with your derpy fingers!
* New Way to Control: Tap two fingers like running little hooves. Just like controlling a canoe, only it’s a horse.
* Solo Mode: How far can you run? Dodge barrels, spotlights, turtles, cars, drums, and more!
* Unlock New Breeds: Each breed has its own special power such as Smash and Time-Slow!
* Upgrade Your Steed: Find Gold Roses and get Permanent Upgrades for your horse!
* Party Mode: Have your own derpy, 4-Player horse-races on a single device! 7 different tracks!
* Customize: Pick your ridiculous horse names, jersey silk styles and colors!
How horse-racing used to be, back in the good ole days.
Download it here! (Don’t forget to Rate & Review)

 

 

 

Chomp The Bit promo on local tv!


Finger Derpy  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games

Finger Derpy  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games


Stanley Squeaks  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Two Scoop Games

Local Games/developers on Local TV!

‘Out and About with Keith Kaiser’

So this early morning (and I do mean early… 4:45am!) some of us from GameDevLou had the pleasure of hanging out with Nathan & Amy Fouts of Mommy’s Best Games to be on a morning TV spot for their new game Finger Derpy! We all met at Zanzabar (where the #ChompTheBit event will be friday!) with Keith Kaiser and Eric from WDRB Fox 41 news. The shooting process for a live morning show was an interesting experience, it took place in small spurts that were sprinkled into the morning show live.

I (Alex) had the awesome opportunity to show off Stanley Squeaks and the Emerald Burrito, which is the Two Scoop Games entry for #ChompTheBit. I had no idea what to say, and nothing was rehearsed, but I think everyone did well and got across what we were trying to convey.

There are two videos up on the WDRB website now, so check them out here:

VIDEOS HERE!

Stanley Squeaks  Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Two Scoop Games Pig Eat BallChomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games Finger Derpy Chomp The Bit WDRB Fox 41 Keith Kaiser Promo Zanzabar GameDevLou Mommy's Best Games

If you haven’t heard of Chomp The Bit yet, be sure to check out the RSVP page on facebook here for full details: Facebook Chomp The Bit RSVP

All you need to know about the event:

Chomp The Bit!

  • Come play local games!
  • Zanzabar
  • Fri 2015-04-10

Play local games at Chomp The Bit this Friday!

Chomp The Bit pop up arcade Zazabar Louisville Kentucky

Play video games made right here in Kentucky and Indiana!

For one night only, come celebrate Mommy’s Best Games’ April release of “Finger Derpy” on the App Store with some home-grown gaming goodness. Game developers from around the region are bringing their latest and greatest games for you to play! For FREE!

-No Cover
-Open to the Public
-Lots of NEW video games!!!
-PRIZES!
-Talk to the developers and show them some love!
-Tasty Zbar food and drink available

Bring out the whole family for dinner and games.
Then have your kids drive themselves home at 8:00, so you can stay out late to drink and game with us!

6pm-8pm, all ages
After 8pm, 21 and up

When:
Friday 2015-04-10 at 6:00pm – 11:00pm

Where:
Zanzabar

2100 S Preston St, Louisville, Kentucky 40217

Please RSVP HERE:  Facebook Event Page

Get Directions

GameDevLou at Louisville Arcade Expo!

GameDevLou showed off our games at the Louisville Arcade Expo 2015 on March 8-9 2015

GameDevLou at Louisville Arcade Expo 2015


Run Jump Dev at Louisville Arcade Expo 2015

GameDevLou at Louisville Arcade Expo 2015

Mommy's Best Games at Louisville Arcade Expo 2015

We had part of a booth in what will now be called “Indie alley” at ArcadeRX, and we hope to go again and exibit next year with even more polished games and more local indies!

Louisville Arcade Expo:
Twitter: @arcaderx
Website: arcaderx.com

Our Global Game Jam 2015 Games!

Cops Run!

by Chris Bellow,Martin Reimer

Cops Run! by Chris Bellow and Martin Reimer

Run from the Cops and don’t get nailed by their flying donuts of death(right now donuts don’t do any damage so you will be safe)!


GO MAN!

by Anthony Quisenberry,Joey J Andrews,Jonathan Frazier,Rex Soriano,Wes Wright
GO MAN! by Anthony Quisenberry,Joey J Andrews,Jonathan Frazier,Rex Soriano, and Wes Wright

Run and dodge obstacles by rolling. Watch out for traffic cones and glass handlers!


Oiram

by C Daniel Waddell, Chris Nash, Kurt Taylor, Kendra Waddell, Kyle McCormick

Oiram by Daniel Waddell, Chris Nash, Kurt Taylor, Kendra Waddell, and Kyle McCormick

This is a game that takes the classic side scroller and flips it. You have just rescued the princess and have to figure out what to do now. I recommend getting out of the dungeon.


Save the Date

by Mint, Allen-Michael Brower, and Julian Sterling

Save the Date by Mint, Allen-Michael Brower, and Jurian Sterling

Be the matchmaker for the shy Sheila as you travel through time to make sure she meets the love of her life, Gertrude.


The Day the World Changed

by Two Scoop Games
(Alex Bezuska, Eric Lathrop )

The Day the World Changed by Two Scoop Games

The Day the World Changed is a somber reflection on the troubles a new baby can bring to a family and how it can affect the whole community. Controls: left/right arrow keys

Watch out for PartySquatch

by Roaring Cat Games
(Barry Rowe, Loi LeMix, Mike Revel )

Watch out for PartySquatch by Roaring Cat Games

As a camping enthusiast, you encounter a grumpy, suspicious park ranger who’s watching you closely for any slip ups. He wants a pristine park! Unfortunately your campsite is frequented by PartySquatch himself. What do you do now? CONTROLS: ASWD or ARROWS to move (you can only go up on trees) F to pickup/drop items

Our Ludum Dare 31 Games

BIRDS!Barry Rowe, Loi LeMix, Rex Soriano

BIRDS! is a tranquil, light game where you have influence over a gathering of birds. You can lightly disturb the birds, force them to move around, or if you're not careful, scare them away entirely. The game starts in "Chill" mode, and is open-ended. You can switch on the power, and enter "Shock" mode where you must protect the birds from electrical surges before too many birds get fried.

BIRDS! is a tranquil, light game where you have influence over a gathering of birds. You can lightly disturb the birds, force them to move around, or if you’re not careful, scare them away entirely. The game starts in “Chill” mode, and is open-ended. You can switch on the power, and enter “Shock” mode where you must protect the birds from electrical surges before too many birds get fried.

Carillon – Kyle McCormick, Kurt Taylor, Daniel Waddell, Kendra Waddell

Carillon is a game where you have to record your version of a song on bells. The game will play two bars of a song and it is up to you to play the song back. If you think you have the stuff, try playing without the metronome.

Carillon is a game where you have to record your version of a song on bells. The game will play two bars of a song and it is up to you to play the song back. If you think you have the stuff, try playing without the metronome.

Desserts Killed Your DaddyAlex Bezuska, Eric Lathrop

Kill as many desserts as possible in the given time! Can you get to 50 points and defeat the GingerBoss?

Kill as many desserts as possible in the given time! Can you get to 50 points and defeat the GingerBoss?

Do you want to kill a snowman?Collin Bishop, Jason Latta

In our game you must kill the oncoming snowmen waves using your choice of 3 weapons.

In our game you must kill the oncoming snowmen waves using your choice of 3 weapons.

The Lonely Realm of Tom Thaum, the Space WizardJoey Andrews, Sarah

You are Tom. You are a wizard that lives alone on a planetoid deep in space. An unanticipated meteor storm has destroyed your tower, the focus of your power. It threatens to destroy your home world. Can you rebuild and save your tiny planet?

You are Tom. You are a wizard that lives alone on a planetoid deep in space. An unanticipated meteor storm has destroyed your tower, the focus of your power. It threatens to destroy your home world. Can you rebuild and save your tiny planet?

LudumNamCaleb Byrd, Brandon Jones, Sheridan Rathburn

We wanted to make a bit of an RTS and a bit of a tower defense with the quick gameplay and crushing difficulty of a rogue-like. Control info is in the read-me, and the game is winnable, though punishing. This was the first jam for each member of our 3 man team, and we are pretty happy with the result. Snowman easter egg, for the theme none of us wanted to win.

We wanted to make a bit of an RTS and a bit of a tower defense with the quick gameplay and crushing difficulty of a rogue-like. Control info is in the read-me, and the game is winnable, though punishing. This was the first jam for each member of our 3 man team, and we are pretty happy with the result. Snowman easter egg, for the theme none of us wanted to win.

MareldaBen James

A procedural RPG platformer, hack and slash, rogue-like adventure. The world is infinite and completely random, no play through will ever be the same, including randomized weapons and dungeons. See how far you can get! Inspired by Castlevania, Mario, and Zelda!

A procedural RPG platformer, hack and slash, rogue-like adventure. The world is infinite and completely random, no play through will ever be the same, including randomized weapons and dungeons. See how far you can get! Inspired by Castlevania, Mario, and Zelda!

One Does Not Simply Walk Into More DoorsLisa Brown, Joonas Turner, Adriel Wallick

Tiny ghost loves candy. Get the most candy. Arrow keys to move.

Tiny ghost loves candy. Get the most candy. Arrow keys to move.

Pixie’s Minimap AdventureAnthony Quisenberry

The Idea behind this game came from the thought that you can play most games that have a mini-map simply by looking at said mini-map the entire time. There was a logic puzzle that was intended to be implemented but I ran out of time. Additionally, I want to tweak the physics so that the movement flows a bit better and make the character actually jump rather than fly. At this time, you can fly over the triggers( the sprites that look like cross-hairs) and cause them to become active or inactive.

The Idea behind this game came from the thought that you can play most games that have a mini-map simply by looking at said mini-map the entire time. There was a logic puzzle that was intended to be implemented but I ran out of time. Additionally, I want to tweak the physics so that the movement flows a bit better and make the character actually jump rather than fly. At this time, you can fly over the triggers( the sprites that look like cross-hairs) and cause them to become active or inactive.

GameDevLou’s Eric Lathrop gives awesome talk on GameDev at Nodevember conference!

Eric Lathrop - Nodevember 2014
On Saturday Nov 15, 2014 Our own Eric Lathrop was in Nashville Tennessee, for the first annual Nodevember conference. Despite the name, the event is about all types of JavaScript, not just the increasingly popular Node.JS.

Eric was of course representing Two Scoop Games, and Game Dev Lou very well, and gave a talk called “Making JavaScript Games: From the Browser to the App Store”. In the talk he walked through the process for a web dev to become a game dev in simple and easy to follow steps, fully illustrated with great working code/ canvas examples along the way.

On behalf of GameDevLou AND TwoScoopGames, I am extremely proud of Eric, he did a great job and looked confident and kept the crowd engaged the whole time.
I wish I could have made it out to see his talk in person. But what is the next best thing?
Full video and slides!

See the full video here:

Check out his super cool slides here: Eric’s Nodevember Slides