Today’s meeting had a smaller turnout, but higher productivity. We met at Quills and had to shuffle tables a few times before finally settling in the back. We met two new people (Tim & Darrien) who were looking to join onto a team working with Unity. I helped Rex get started on a platformer using my Splat HTML5 game engine. I also helped Mattie debug the tilt controls on her base.jump game. Alex and I got advertising working on our Ejecta iOS port of Kickbot.