Lab Escape! Now Available For iOS

GameDevLou members Loi and Barry of Roaring Cat Games recently released their first game, Lab Escape. It is now available for iOS on the App Store too!

Lab Escape Available for iOS

Available for iOS Now! An infinite runner where you play as Edyn or Edison running to escape a laboratory. You are running as fast as you can, and more and more obstacles are appearing in your path. You must engage the appropriate force fists to break through the walls. If you engage the wrong force fist, you will crash into the wall, and your escape is over. You may engage many fists at once, but be careful not to over exert yourself too quickly!

 

#UpYourGame June 9, 2015

#UpYourGame
2015-06-09 7:00pm Tim Faulkner Gallery
1512 Portland Ave, Louisville, Kentucky 40203

It’ll be like Speed-Dating for game developers!
This is to help connect artists with programmers to make better games in our area.
New people welcome!
The event is FREE to attend.

* If you are an ARTIST who makes 2D or 3D art (paintings, digital art, computer models, etc), with art that you can show, and are interested in possibly working on a video game, this event is for you.
* If you are a MUSICIAN or sound designer, with sound and music samples you can bring, who is interested in possibly working on a video game, this event is for you.
* If you are a game PROGRAMMER with a prototype of a game (or full working copy) and can show the game, this event is for you.

We need information on how many people will be showing games and art, so we can figure out how to organize the event.

FILL OUT THIS SHORT FORM TO ATTEND!
http://tinyurl.com/UpYourGame2015

Lab Escape Available Now on Android!

GameDevLou members Loi and Barry of Roaring Cat Games have released their first game, Lab Escape. It is available now for Android on the Play Store, and will be available on iOS soon!

An infinite runner where you play as Edyn or Edison running to escape a laboratory. You are running as fast as you can, and more and more obstacles are appearing in your path. You must engage the appropriate force fists to break through the walls. If you engage the wrong force fist, you will crash into the wall, and your escape is over. You may engage many fists at once, but be careful not to over exert yourself too quickly!

Our Ludum Dare 32 Games

Dreamscape

Caleb Byrd, Kurt Effinger, Ben James, Loi LeMix

A procedurally generated Roguelike inspired by games like Zelda and Binding of Isaac. The Boss lurks deep in the heart of a bleak, colorless dungeon. With modular light based weapons and animal companions, restore life and hope to a world overtaken by darkness.

A procedurally generated Roguelike inspired by games like Zelda and Binding of Isaac. The Boss lurks deep in the heart of a bleak, colorless dungeon. With modular light based weapons and animal companions, restore life and hope to a world overtaken by darkness.

Food Fight

Clay Morton, Anthony Quisenberry, Kira Winters

This is a Local multiplayer food fighter. So Our unconventional weapon is obviously food.

This is a Local multiplayer food fighter. So Our unconventional weapon is obviously food.

Lisa vs. the Tornado

Lisa Brown

Inspired by a visit to my hometown in Kentucky as an adult, this is a story about how I coped with a fear of tornadoes over the years. It is my first Twine game.

Inspired by a visit to my hometown in Kentucky as an adult, this is a story about how I coped with a fear of tornadoes over the years. It is my first Twine game.

Selfie Assault!

Mint

ONLY CAMERAS CAN SEE THEM ONLY SELFIES CAN KILL THEM NO FILTER. NO MERCY. SELFIE ASSAULT!

ONLY CAMERAS CAN SEE THEM
ONLY SELFIES CAN KILL THEM
NO FILTER. NO MERCY.
SELFIE ASSAULT!

Uprooted

Alex Bezuska, Eric Lathrop

Charge, jump, DESTROY! Help a lost carrot get back to the carrot patch, but watch out for evil rabbits!

Charge, jump, DESTROY! Help a lost carrot get back to the carrot patch, but watch out for evil rabbits!

Ludum Dare Live Streaming!

gamedevlou-on-twitch

Watch GameDevLou participate in #LDJAM #LD32 starting tonight (friday) 04-17-15 7pm -2am!

This will be a stream from a camera in the corner of the room so we can catch all the action, over 16 game devs will be working hard to create brand new games in 48 hours based on the same theme!

Twitch stream: http://www.twitch.tv/twoscoopgames

 

Streaming schedule:

(ROOM)
04-17-15 7pm -2am!
04-18-15 9am -2am!
04-19-15 9am -9pm!

#GameJamTips for Ludum Dare this weekend!


Submit your own by mentioning using the hashtag #GameJamTips!

Eric Lathrop

don't install any updates on your computer until it's over.

Jupiter Hadley

#GameJamTips Rename your game files [As to not say LD32 when we download them], Keep it simple. Know that whatever you make, I will enjoy :)

Joey Andrews

Know your limits and be realistic about what you can complete in one weekend.

Zak Chaos

there are no bad themes, just bad brains

Zak Chaos

consistency is far more important than technical prowess

Zak Chaos

drink water, get sleep

Os_Reboot

Make an in-game tutorial/help menu. No one reads game descriptions, no matter how much bold font you use.

Miko

go with whatever graphics you make first

Miko

finish all/most assets Friday

Miko

write down everything while brainstorming

Anthony quisenberry

only #gamejamtip I can think of that isn't intuitive is to know the kind of game you want to make going in.

Papy Pilgrim

Make something enjoyable, not a half-baked version of "that big idea" you have in the back of your mind.

Christer Kaitila

when stumped: shower/walk. =)

Brian Bucklew

sleep

Noah Ratcliff

I have two!
1) Keep your scope small, and polish big.
2) Get enough water, good food, and rest.

Christer Kaitila

pretend the deadline is sat noon: make an mvp that "works"

Christer Kaitila

stay hydrated! It works!

Christer Kaitila

when tired: sleep

Sarah Frisk

Make sure you sleep & take occasional mental breaks. Stepping back for a half hour can help clear mental roadblocks. #LDJAM

Sarah Frisk

Learn your tools before #LDJAM!

Will Blanton

tip for today: focus on things others leave out, the biggest and best thing you can do to your jam game is kick ass audio :)

Allen

throw away your first 5-10 ideas! they’re the super obvious ones. best advice i can give

Jonatan Söderström

My advice would be: don't rely on humor too much

rouge noddle

Oh, and don't assume people are going to read the instructions before trying your game. Include a tutorial if you can!

rouge noddle

Hmm - just the usual: keep it simple, have fun, and save the drinks for the end ;)

Will Blanton

heck yeah! 1) do what you're best at 2) do what you love 3) do something new! I'll think of later :)

Joe Williamson ‏

1. Have a pen and paper todo list always beside you. Easy to scribble notes on, and so satisfying to cross things off.

slaughterboy

stay small so you can focus on details if you want something that feels complete

kyle pulver

I always don't sleep on the 2nd night but that isn't very practical for most people haha

Joseph Baird

Don’t get hung up on new tech. Use what you know or risk fighting the tools the whole time instead of creating a game.

Joseph Baird

If you’re up late at night unable to solve a technical problem… Go to bed.

Joseph Baird

Work only in circles and rectangles the first two hours. Focus on crafting the interaction, then focus on crafting look/feel.

Joseph Baird

Premature optimization is the root of all evil. Just get things working. Scrappy is ok.

Joseph Baird

Focus on the first minute of gameplay. If you can build a fun, juicy first minute, and you have time, expand to 5 min.

Joseph Baird

Make a “Implement if there’s time” list. Every new idea goes there by default.

Sos Sosowski

Sure! How about... Make bad games!

Erin Robinson

Don't spend too long on any individual problem, and put things in using the simplest way you can think of

William Pugh

underscope underscope underscope

mildmojo✈

5. If you have audio, add a mute button/key.
6. If downloadable, make sure there's a way to quit! Esc key works well.

mildmojo✈

3. Eat! SLEEP! Solve roadblocks by walking away for a bit.
4. Audio: get some. Even if it's mouth sounds. Audacity, bfxr.

Lisa Brown

Get full nights of sleep and take plenty of time for food and breaks. Think of breaks as negative space to define your work

Lisa Brown

I like to go on a walk the first evening of the jam, or go out for food with my team. Physically remove myself from the PC.

Lisa Brown

Don't rush into things. Give yourself some time to ponder the idea, sometimes the second or third idea is better than the 1st

mildmojo✈

1. Reduce scope!!! Then reduce! Make concept expansion part of polishing.
2. Get a playable core loop ASAP & iterate.

Eric Lathrop

Limit your sugar intake so you don't have nasty energy crashes.

Barry Rowe

make sure you learn something new. If you need ideas try to prototype the project you are afraid of!

Leonard Wedderburn

get enough rest, work in a group if you can, keep scope small, know your tools and don't give up!

Loi LeMix

Get enough sleep & don't be afraid to break out of ur comfort zone. Challenge yourself and ur partner(s). Rawr!

barelyconcealed

Be prepared to hate the theme, and move on if you can't work with it. Also eat real food. Fruits, vegetables, meat, etc.

Two Scoop Games

Many voters will only play web player/ #html5 games, be sure to export for web if possible!

Two Scoop Games

if you can't host your game yourself, try itch.io!

ChompTheBit Recap!

Friday night was a huge success!

20 local developers from southern Indiana, Lexington, and our own Louisville based GameDevLou crew showed off their latest work to a big crowd at Zanzabar in louisville.

Zanzabar is a great spot here in Louisville that is known for having a multitude of awesome retro arcade cabinets and pinball machines.

The event was a big launch party for local studio Mommy’s Best Games‘ new mobile game ‘Finger Derpy’. Nathan and Amy Fouts (Mommy’s Best Games) had several fun activities planned, including contests with great prizes like custom Finger Derpy themed Louisville Stoneware plates!

Thanks again to Mommy’s Best Games, and Zanzabar for making this all possible, it was a great opportunity to show Louisville that yes, we do make games here, and they are rad!

Check out the games that were shown:

My old Kentucky Home

by: Amanda Wallace

Stash

by: Frogdice

Party Game Heroes including: the Lickening, Space Jeff, PPong, and more!

by: Matthew Hudgins

Disc Jockey Jockey

by: mildmojo

Spring Break 2033

by: Super Soul

No Limit Racing &
RUSH Wingsuit Racing

by: Zach Smith

Finger Derpy out now on iOS!

Go get it free, Rate & Review to support local studio Mommy’s Best Games!

Finger Derpy By Mommy's Best Games on the iOS App Store

Download it here! (Don’t forget to Rate & Review)

Run your horse with your derpy fingers!
* New Way to Control: Tap two fingers like running little hooves. Just like controlling a canoe, only it’s a horse.
* Solo Mode: How far can you run? Dodge barrels, spotlights, turtles, cars, drums, and more!
* Unlock New Breeds: Each breed has its own special power such as Smash and Time-Slow!
* Upgrade Your Steed: Find Gold Roses and get Permanent Upgrades for your horse!
* Party Mode: Have your own derpy, 4-Player horse-races on a single device! 7 different tracks!
* Customize: Pick your ridiculous horse names, jersey silk styles and colors!
How horse-racing used to be, back in the good ole days.
Download it here! (Don’t forget to Rate & Review)